An exploration of interaction design through 35 classic examples of video games, from Space Invaders to MinecraftOur lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognized as objects of design--and even less as objects of interactive design.
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Never Alone Video Games as Interactive Design ARTBOOK
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An exploration of interaction design through 35 classic examples of video games, from Space Invaders to Minecraft, Our lives are increasingly lived on
Never Alone: Video Games as Interactive Design
Never Alone: Video Games as Interactive Design - Paperback – MoMA
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Never Alone: Video Games as Interactive Design - Paperback – MoMA
Never Alone: Video Games As Interactive Design - By Paola
An exploration of interaction design through 35 classic examples of video games, from Space Invaders to MinecraftOur lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognized as objects of design--and even less as objects of interactive design.
Never Alone: Video Games as Interactive Design [Book]
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13 Video Game Consoles You've Probably Never Heard of